View Modes
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Unity Manual > User Guide > Building Scenes > Using the Scene View > View Modes

View Modes

The Scene View control bar lets you see the scene in various view modes - Textured, Wireframe, RGB, Overdraw, and many others. It will also enable you to see (and hear) in-game lighting, game elements, and sound in the Scene View.


Draw Mode

The first drop-down is for choosing a Draw Mode. You can choose to view the entire scene Textured, Wireframe, Tex - Wire, Render Paths, or Lightmap Resolution. This has no effect on your game when it is published.


Draw Mode drop-down

Render Mode

The next drop-down is for choosing one of four Render Modes. You can choose to fill the Scene View with RGB, Alpha, Overdraw, or Mipmaps. Again, this will not affect your published game.


Render Mode drop-down

Scene Lighting, Game Overlay, and Audition Mode

Next, we have three buttons: Scene Lighting, Game Overlay, and Audition Mode.

Page last updated: 2010-09-22